Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Call of Duty: Elite Feature Design



For Call of Duty Black Ops 2 I was responsible for redesigning the Custom Class feature and delivering and facilitating LiveStreaming in support of the new title launch. You can check out all these features in detail by signing up or logging into Call of Duty: Elite today. Below are some screen shot examples of my work.


Here are some of the great features for Custom Class and LiveStreaming:

  • Custom Class Copy: Copy classes amongst friends and other members of the community.
  • Share Stats: Share you weapon stats to your social networks.
  • Send to Game: Create a class on web, mobile and tablet and then send it to the game for immediate usability. 
  • LiveStreaming: Stream you matches to Elite for the world to see. 
See below for our Call of Duty: Elite Trailer





Jell-O Jiggle-It

Sure, you've seen JELL-O jiggle. But you've never seen it bump and grind like this. Here is the trailer for the latest app I designed at CP+B.

Here are some of the app features:
  • Music Visulaizer
  • Multiple-cube selection
  • Song selection from iTunes or mic mode
  • Passive or active dance experience
  • 30+ dance moves
  • Share Functionality
Here are some screen shots of the app.


Take a few and check out the trailer below.



Download the app in the app store HERE.
View more details about the app HERE.

Jiggle-It was mobile app of the day via FWA. View link HERE.
Rated as one of the top 6 Social Media Marketing trends of 2011 via Mashable. View link HERE.

LiveCycle: A Tron Legacy Game

Here is the trailer for the new Location based mobile game I designed at CP+B. The Single Player & Multiplayer versions are currently available for iphone. The Android version is also available in Single Player only.

Here are some of the Game Features:

• Real time, location based game play
• Artificially-intelligent opponents
• Multi-player game modes (iphone only)
• Achievement honor system
• In-game power-ups (coming soon)
• Live in-game ranking
• Facebook integration
• Global leaderboard


Download the game in the app store HERE.
Dowload the game in the Android Market Place HERE.

You can also check out more details on the site HERE.


LiveCycle won a GOLD via the 2011 IAB Mixx Awards. View link HERE.




LiveCycle was mobile app of the day via FWA. View link HERE.
LiveCycle was just nominated as one of the top 10
apps of 2010 in the games category by the Appy Awards.

2011 New York Ad Festival finalists.

Wet Video Game Rubi Malone Concept

These are some concepts I did recently for the Wet Video Game character Rubi Malone. This game has been out for a while but I wanted to create some stylized concepts.

Mercs Inc.

Well since there isn't much to show for this game since it was canceled this will give you an idea of the look and feel we were going for.

 

Game Accolades

Disney Tron LiveCycle
Responsibility: UX / Game Design
Developed by CP+B
Published by Disney
(Platform: iphone & Android)
Release Date: November 2010 

Lord of the Rings: Conquest
Responsibility: UI / UX / Game Design
Developed by Pandemic Studios
Published by Electronic Arts, Inc.
(Platform: PC, PS3, Xbox 360 & DS)
Release Date: January 2009

(Untitled) Mercenaries Game
Responsibility: UI / UX / Game Design
Developed by Pandemic Studios
Published by Electronic Arts, Inc.
(Platform: PC, PS3 & Xbox 360)
Release Date: Canceled Winter 2009

(Working Title) Legends
Responsibility: UI / UX / Game Design
Developed by Pandemic Studios
Published by Electronic Arts, Inc.
(Platform: PC, PS3 & Xbox 360)
Release Date: Canceled Summer 2008

Lord of the Rings: Conquest Gameplay

Lord of the Rings: Conquest - Good to be bad Trailer

This is the latest trailer for Lord of the Rings: Conquest. We all know we are only going to play as the evil team anyways.



To see more Lord of the Rings: Conquest CLICK HERE or the label below.
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